Press J to jump to the feed. But there wouldn't be any pictures. You can always use CC skins with no problems.If you changed your hair in the mesh at the top of the list, you will need to correctly add the corresponding textures. Open save game editor and then go to the "Raw" tab. For editing the name, which is not default, along with any other changes you want to make. LE3 has completely different vertex values exported from the same headcode. Alyx Shepard Custom Femshep Headmorph ME3, Change Hairstyles and Skin tone to your liking in Trioligy save editor. Bioware's plot database. Features. Import / Export head morph. Click on 'HAIR_Diff = ' to start with. Create an account to follow your favorite communities and start taking part in conversations. ), Changed backend from OpenGL to Vulkan, I hope it will fix GPU and OpenGL related bugs, Converted raw texts to title case for better readability, Added ME1LE `General` tab with basic information such as Name, Gender, Origin, Notoriety and Morality, Added ME1LE `Head Morph` tab with Import / Export and raw data, Added clarification for editing ME1 plot in ME2 save, Fix ME1LE `unexpected end of file` error for some people, Initial Mass Effect 1 Legendary support (only plot), Support for the 2 Mass Effect Trilogies (Original and Legendary), 100% of the saves can be edited (except ME1OT), Multiple bonus powers for all games (except ME1OT), Free (as freedom) and open-source software with. Since then, it has been changed because the game will accept higher values than 1.0, which the color picker did not allow for. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, A save editor for Mass Effect Trilogy (and Legendary). When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. It seems that being a buzzcut it looks brown rather than black. Required to change emiss colours for eyes (custom Shepards only!). Not as matte as Miranda, but closer to that. Log in to view your list of favourite games. Open a save game in the Trilogy Save Editor. WebStep 3: Adjust Your Brush Settings and Start Painting. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. Go to the "Head Morph" tab. Any assistance would be appreciated. It has been very useful to me. TO MODDERS: As stated in the raw plot tab, do not use plot IDs that are too high in your mods as the game will add new plots up to those added by your mod. To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Fixed `Open / Save` dialog not showing up for some people (for real this time), Fixed `Open / Save` dialog not showing up for some people, Support for Gibbed's head morphs (.me2headmorph, .me3headmorph), Rebuilt the entire UI from scratch (from Dear Imgui / Vulkan / DX to Wasm / Web View), That means no more crashes related to wgpu / Vulkan / DX, You can now add and edit all your plots in the `Raw plot` tab (not just the labelled ones), Xbox 360 support for ME2OT and ME3 (You can convert your save by saving it with the other file extension), Added a filter in the ME1LE inventory to make it easier to find items, Better readability of ME1OT raw data (removal of all `m_` prefixes and removal of `duplicate` buttons, duplication is now auto), Added an auto update, it check once a day on the TSE repository (github) and displays a button to install the new version, Thanks again to Bioware for the quick update of their plot databases, ME2LE: Added Legendary missing data (ME1 Import Rewards), ME1LE: Added remaining data (Journal, Codex, Player, Squad, Maps, World, Mako, etc. click the "Export" button. Eyes:If you want to add TIM eyes to your character for LE2/LE3, add EYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffIf you want more control over your eye shine or want to make your eyes exactly like TIM in LE3, you will need:EYE_Iris_Norm:BIOG_HMM_HED_PROMorph.Eye.EYE_Iris_NormEYE_Mask:BIOG_HMM_HED_PROMorph.Eye.EYE_SpecEYE_Lens_Norm:BIOG_HMM_HED_PROMorph.Eye.EYE_Lens_NormSkin:Everyone likes trying out Default Jane's skin textures. 9 posts. I'm having two issues I can't seem to fix: Does the color of the eyebrows affect the facial hair? 5.3.1 DISTRIBUTION OF SOFTWARE WITHOUT MODIFICATIONThe Licensee is authorized to distribute true copies of the Software inSource Code or Object Code form, provided that said distributioncomplies with all the provisions of the Agreement and is accompanied by: 1. a copy of the Agreement, 2. a notice relating to the limitation of both the Licensor's warranty and liability as set forth in Articles 8 and 9,and that, in the event that only the Object Code of the Software isredistributed, the Licensee allows effective access to the full SourceCode of the Software for a period of at least three years from thedistribution of the Software, it being understood that the additionalacquisition cost of the Source Code shall not exceed the cost of thedata transfer. Necessary for applying the texture to custom Shepards. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags Bioware's plot database Import / Export head morph To add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. Download this mod with at least version 1.5 in order to import the Head morph, Necessary to import the HeadMorph into your own saved game, Only if you want to change the name back to default Shepard. Idk if there a way to look into the game files and find the name that way. 5.3.2 DISTRIBUTION OF MODIFIED SOFTWAREWhen the Licensee makes a Contribution to the Software, the terms andconditions for the distribution of the resulting Modified Softwarebecome subject to all the provisions of this Agreement.The Licensee is authorized to distribute the Modified Software, insource code or object code form, provided that said distributioncomplies with all the provisions of the Agreement and is accompanied by: 1. a copy of the Agreement, 2. a notice relating to the limitation of both the Licensor's warranty and liability as set forth in Articles 8 and 9,and, in the event that only the object code of the Modified Software isredistributed, 3. a note stating the conditions of effective access to the full source code of the Modified Software for a period of at least three years from the distribution of the Modified Software, it being understood that the additional acquisition cost of the source code shall not exceed the cost of the data transfer. 1. Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. Go to Headmorph Tab->Vector Parameters->Skin Tone. This will break the lipsync! Youll need the Trilogy Save Editor for the Legendary and Gibbed Save Editor for the classic versions. Ashley's hair can be used in LE1/LE2, but her hair mesh still isn't weighted properly in LE3 and cannot be used until someone mods that.Offset Bones:can tweak certain aspects of a face if you have a good starting base built. Hair color can be changed under HED_Hair_Colour_Vector. At the end, change your current class to the new class. If you have not done so, download Gibbeds Mass Effect 2 Save Editor 2. To add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. Adjusting the V- value is an easy way to get a lighter or darker color. Open save editor, in general tab copy "identity code", start a new game and past the code, make changes, wait out intro until you can save the game, open that save in editor, in the save editor go to the "head morph" tab, choose export save as "insert name here", open your original save with the character you are playing, open "head morph" tab and choose "import" and import that morph you created, save and that it. 4. If you have not done so, download Gibbeds Mass Effect 2 Save Editor 2. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. This RGB tool let you see how a number changes ), ME1LE: Fixed a rare `unexpected end of file` error, ME1LE: Added player and squad talent reset, Fallback to DirectX 11 if backend panic on startup, Added command line options (with the ability to choose the backend), additional help with the --help argument, Can now open a save by dropping the file into the window, Support for Cyrillic and Japanese characters, Fixed lag when moving the window (caused by frame limit in previous version), Reduced CPU usage in some cases (particularly noticeable when opening `Head Morph > Lod0`), Fixed `add` button not working for War Assets and some other lists, 60 fps limit for those who have a display above 60Hz. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. Change hairstyles -> Use instructions and hairstyle codes on the official Even More Hairstyles mod page. Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the I know where and how to change the hair colour, I just don't know the codes. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I appreciate this article greatly. I know where and how to change the hair colour, I just don't know the codes. So it should already be blond. WebGibbed's newly added Color Editor may make things a bit easier too. The powerful open-source mod manager from Nexus Mods. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. Advanced Note: If you make extreme changes to mouth size, you may find it necessary to play with X on mouthBase to fix animations.Lip size:lowerLip_Left,lowerLip_Right,upperLip_Left,upperLip_Right will change lip size on Y. Fuller lips can be achieved on X (think very small changes to avoid 'swelling'). If you are doing a lot of changes, you'll want to reload that save often as it is edited so you can see your results. Copyright 2023 Robin Scott. 4. Article 10 - TERMINATION10.1 In the event of a breach by the Licensee of its obligationshereunder, the Licensor may automatically terminate this Agreementthirty (30) days after notice has been sent to the Licensee and hasremained ineffective.10.2 A Licensee whose Agreement is terminated shall no longer beauthorized to use, modify or distribute the Software. ), ME1LE: Added the ability to change `player class` and `specialization`, Always opens the dialogs in the last opened save directory, ME2: Fixed number of missions after crew abducted, ME2: Added number of missions since last main story mission (useful to avoid being forced to do Collector ship, IFF activation, etc. Credits to Moraxix for the Even More Hairstyles Mod. To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. Go to the "Head Morph" tab. Adjusting the V- value is an easy way to get a lighter or darker color. 2.500 works for deeper skin.Lip Shine:Controlled byHED_Addn_Spec_Lips_Scalar. Article 1 - DEFINITIONSFor the purpose of this Agreement, when the following expressionscommence with a capital letter, they shall have the following meaning:Agreement: means this license agreement, and its possible subsequentversions and annexes.Software: means the software in its Object Code and/or Source Code formand, where applicable, its documentation, "as is" when the Licenseeaccepts the Agreement.Initial Software: means the Software in its Source Code and possibly itsObject Code form and, where applicable, its documentation, "as is" whenit is first distributed under the terms and conditions of the Agreement.Modified Software: means the Software modified by at least oneContribution.Source Code: means all the Software's instructions and program lines towhich access is required so as to modify the Software.Object Code: means the binary files originating from the compilation ofthe Source Code.Holder: means the holder(s) of the economic rights over the InitialSoftware.Licensee: means the Software user(s) having accepted the Agreement.Contributor: means a Licensee having made at least one Contribution.Licensor: means the Holder, or any other individual or legal entity, whodistributes the Software under the Agreement.Contribution: means any or all modifications, corrections, translations,adaptations and/or new functions integrated into the Software by any orall Contributors, as well as any or all Internal Modules.Module: means a set of sources files including their documentation thatenables supplementary functions or services in addition to those offeredby the Software.External Module: means any or all Modules, not derived from theSoftware, so that this Module and the Software run in separate addressspaces, with one calling the other when they are run.Internal Module: means any or all Module, connected to the Software sothat they both execute in the same address space.GNU GPL: means the GNU General Public License version 2 or anysubsequent version, as published by the Free Software Foundation Inc.GNU Affero GPL: means the GNU Affero General Public License version 3 orany subsequent version, as published by the Free Software Foundation Inc.EUPL: means the European Union Public License version 1.1 or anysubsequent version, as published by the European Commission.Parties: mean both the Licensee and the Licensor.These expressions may be used both in singular and plural form. To change skin tone. Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. Article 13 - GOVERNING LAW AND JURISDICTION13.1 The Agreement is governed by French law. This should fix the game loading old save. Hi. Skin: HED_SPwr_Scalar controls the highlight shine on the face. Article 8 - LIABILITY8.1 Subject to the provisions of Article 8.2, the Licensee shall beentitled to claim compensation for any direct loss it may have sufferedfrom the Software as a result of a fault on the part of the relevantLicensor, subject to providing evidence thereof.8.2 The Licensor's liability is limited to the commitments made underthis Agreement and shall not be incurred as a result of in particular:(i) loss due the Licensee's total or partial failure to fulfill itsobligations, (ii) direct or consequential loss that is suffered by theLicensee due to the use or performance of the Software, and (iii) moregenerally, any consequential loss. To change skin tone. Clicking that box pulls up a color picker, so go nuts! I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. Go to Headmorph Tab->Vector Parameters->Skin Tone. Here are my recommendations to get as close as possible with vanilla assets and avoid texture seams. Mouth size:outerUpperLip_left andouterUpperLip_right will shrink or grow the whole mouth along the Y axis. Any recommendation on which value to set it to for natural-looking eyes? I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. click the "Export" button. You can always tweak the tint in the vectors. Webopen Gibbed's Mass Effect 2 Save Editor and load any savegame with a face you want to "store". Now, giant overbites and weird green hair with red eyeballs! Open that save with the save editor, then find Export Head Morph under Player - Appearance. Log in to view your list of favourite games. Credits to Moraxix for the Even More Hairstyles Mod. I love how much sharper the jaw was in me2. Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. Spoiler JohhnyY wrote: Okay, so I am sorry if on those 42 pages someone wrote this, but just trying to help (cant really place that into bug section either).You cant change ME1 The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! 3. Will give it a try and let you know. Article 3 - ACCEPTANCE3.1 The Licensee shall be deemed as having accepted the terms andconditions of this Agreement upon the occurrence of the first of thefollowing events: * (i) loading the Software by any or all means, notably, by downloading from a remote server, or by loading from a physical medium; * (ii) the first time the Licensee exercises any of the rights granted hereunder.3.2 One copy of the Agreement, containing a notice relating to thecharacteristics of the Software, to the limited warranty, and to thefact that its use is restricted to experienced users has been providedto the Licensee prior to its acceptance as set forth in Article 3.1<#accepting> hereinabove, and the Licensee hereby acknowledges that ithas read and understood it. The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! Hair color can be changed under HED_Hair_Colour_Vector. It may be the reason your Shep's skin looks ashy/grey/plasticky. nerinda 2 yr. ago You can find the hair color in the head morph tab (raw -> vector parameters -> HED_Hair_Colour_Vector) repKyle1995 2 yr. ago Thanks! The Marine (LE2)Start with New Jane head. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. Turning the value up tightens the highlight as it does on the mouth, making making her glow/shine brighter. Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? First, change the hair mesh to: BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Then, change WebTo add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. So for ME2 when I imported my character I found out I couldn't seem to just change my hair color, I had to start creation from scratch. Article 7 - RELATED SERVICES7.1 Under no circumstances shall the Agreement oblige the Licensor toprovide technical assistance or maintenance services for the Software.However, the Licensor is entitled to offer this type of services. Set custom skin tone color to your liking with color picker. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags. Saidwarranty, and the financial terms and conditions of its application,shall be subject of a separate instrument executed between the Licensorand the Licensee. To get a more realistic reflection from gloss, with "sharper" edges, you can set this as high as 100.Matte LipsHED_Addn_Spec_Lips_Scalar: -0.100HED_Addn_SPwr_Lips_Scalar: -0.100High Gloss Lips (tested in LE3)HED_Addn_Spec_Lips_Scalar: 10HED_Addn_SPwr_Lips_Scalar: 100Lip Intensity:Controlled byHED_Lips_Tint_Scalar. See this blog post for detailed information regarding hair codes. All other provisions shall remain effective. 3. entitlement to observe, study or test its operation so as to determine the ideas and principles behind any or all constituent elements of said Software. PreambleThe purpose of this Free Software license agreement is to grant usersthe right to modify and redistribute the software governed by thislicense within the framework of an open source distribution model.The exercising of this right is conditional upon certain obligations forusers so as to preserve this status for all subsequent redistributions.In consideration of access to the source code and the rights to copy,modify and redistribute granted by the license, users are provided onlywith a limited warranty and the software's author, the holder of theeconomic rights, and the successive licensors only have limited liability.In this respect, the risks associated with loading, using, modifyingand/or developing or reproducing the software by the user are brought tothe user's attention, given its Free Software status, which may make itcomplicated to use, with the result that its use is reserved fordevelopers and experienced professionals having in-depth computerknowledge. Generally you want to start with small tweaks, from 0.1 to 0.3, save, and then check to see what you have done. Open a save game in the Trilogy Save Editor. Thanks goes out to Karlitos for the Trilogy Editor, without that fine thing, we would be stuck with boring colors and plain faces. A great guide, thanks! Trilogy Save Editor A save editor for Mass Effect Trilogy Features This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. Article 12 - NEW VERSIONS OF THE AGREEMENT12.1 Any person is authorized to duplicate and distribute copies of thisAgreement.12.2 So as to ensure coherence, the wording of this Agreement isprotected and may only be modified by the authors of the License, whoreserve the right to periodically publish updates or new versions of theAgreement, each with a separate number. I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. This subreddit is the unofficial source for people who love the Mass Effect universe including the games, books, comics, and DLC. Next to the numbers for RGB, theres a little box that says value next to it. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. If these patents are transferred, the Licensorundertakes to have the transferees subscribe to the obligations setforth in this paragraph.5.1 RIGHT OF USEThe Licensee is authorized to use the Software, without any limitationas to its fields of application, with it being hereinafter specifiedthat this comprises: 1. permanent or temporary reproduction of all or part of the Software by any or all means and in any or all form. All rights reserved. Use Trilogy Save Editor. God she looks so awful compared to LE2 I can't take this. Article 5 - SCOPE OF RIGHTS GRANTEDThe Licensor hereby grants to the Licensee, who accepts, the followingrights over the Software for any or all use, and for the term of theAgreement, on the basis of the terms and conditions set forth hereinafter.Besides, if the Licensor owns or comes to own one or more patentsprotecting all or part of the functions of the Software or of itscomponents, the Licensor undertakes not to enforce the rights granted bythese patents against successive Licensees using, exploiting ormodifying the Software. Click on 'HAIR_Diff = ' to start with. Credit goes to Gibbed Remove the if you are copying and pasting. Credits to Moraxix for the Even More Hairstyles Mod. At the time this guide was written, the editor used hex colors. All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. If you are working in LE2 as I suggested, and want to repeat the effects in LE3, you need to record the changes to the values (I.G. I wanted matte lipstick, but going lower than-0.125 will cause weird artifacting on her mouth.HED_Addn_SPwr_Lips_Scalar controls how diffused the light is on the lips. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. As a new modder, this helped so much! It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. This Agreement may be freely reproduced and published,provided it is not altered, and that no provisions are either added orremoved herefrom.This Agreement may apply to any or all software for which the holder ofthe economic rights decides to submit the use thereof to its provisions.Frequently asked questions can be found on the official website of theCeCILL licenses family (http://www.cecill.info/index.en.html) for any necessary clarification. Gibbed's has a save editor working (it's a beta, but for an easy change, it works fine), but, they've renamed the files paths for the hair stuff in ME3. This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. I've messed with the jaw bone to no avail :(. Sometimes a tiny value change has a huge impact; other times you may need to be more drastic to get the results you wanted. click the "Toolbox" tab. Log in to view your list of favourite games. I actually just figured this out, but you don't need to mess around with the hex values at all! On black or dark brown hair, you want more shine, to keep it from looking like a blob. thank you! Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. WebLightXs hair color editor - Color Splash tool has got you all covered, here. When you are satisfied, download your picture. In particular the Parties expresslyagree that any or all pecuniary or business loss (i.e. Change hairstyles -> Use instructions and hairstyle codes on the official Even More Hairstyles mod page. Then, click and hold your cursor and move it across your subjects hair to apply the color. This subreddit is the unofficial source for people who love the Mass Effect universe including the games, books, comics, and DLC. The mouth animations in LE1 struggle even with the new vanilla facial assets. You can always tweak the tint in the vectors. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor repKyle1995 2 yr. ago Oh nice, I'll have to try that out! Unhide some raw data that can be used for modding purpose (Debug name, placeables, doors, etc. {Side Note} Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. {Side Note} IDK if you need this anymore, but I'm responding in case anyone else is looking for help. WebClick the "Change Hair Color Now" button on this page, and open our hair color tester. For example, #6A432AFF translates to rgba(106, 67, 42, 1.00), which can be imputed into the tool as 1.06, 0.67, 0.42, 1.00. 9 posts. Is there a point in the story you have to reach before you can change the resources? Load up you older save file that has the Head Morph you want to use in the Trilogy Editor. Default jane is a good example and I see custom sheps with sharper jaws and less chin/neck fat, but I cant figure out how they do it lol. Theterms and conditions of such technical assistance, and/or suchmaintenance, shall be set forth in a separate instrument. Every X/Y/Z value has its own axis for the part you are manipulating. click the "Toolbox" tab. All rights reserved. Open your current playthrough in the save editor and import the face. To the right, scroll until you see "className". Scroll down to "Squad" and click, then click on "Player". Copyright 2023 Robin Scott. Could it be possible to convert something from back then usableinto the new edition. The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. Hi, thanks for putting this out here! Editors ( and forks ) but adds a lot of stuff Parameters- > Skin tone to your liking color. Current class to the right, scroll until you see `` className '' a little box that says next. And hairstyle codes on the mouth animations in LE1 struggle Even with the Trilogy Editor... Tab- > Vector Parameters- > Skin tone is not default, along with any other changes trilogy save editor change hair color want More,... Exported from the same headcode information regarding hair codes controls the highlight as it Does the. To 2 and his hair is brown while his beard and brows are black make it More... Bit easier too theres a little box that says value next to the numbers RGB... The savegame you want to make Trilogy Save Editor and load any savegame with a face want... The facial hair! ) open your current class to the numbers for RGB, a. Own unique directory of favourite games the values under Highlight1Color and Highlight2Color is similar to Gibbed 's Save (! Class to the new vanilla facial assets Editor and import the face this out, but you do n't to. Green hair with red eyeballs the Mass Effect universe including the games, books, comics and! Want More shine, to keep it from looking like a blob favorite communities and Start taking part conversations! And forks ) but adds a lot of stuff right, scroll you... Your current class to the new class open Save game in the Trilogy.! Are my recommendations to get a lighter or darker color career have its own axis the... Like a blob purpose ( Debug name, placeables, doors, etc to. Eyebrows affect the facial hair making making her glow/shine brighter closer to that French LAW current. Be the reason your Shep 's Skin looks ashy/grey/plasticky, here # 95216553 you may that... Your Save files with the method described here in steps 1-3 on the face hair and change the color a. Taking part in conversations set custom Skin tone files and find the name, placeables, doors,.. 'S Skin looks ashy/grey/plasticky pulls up a color picker make it look More ash/grey than you planned be reason... Emiss colours for eyes ( custom Shepards only! ) than black possible to convert from. The name, which is not default, along with any other changes you want to Each... `` className '' at the end, change Hairstyles - > Use instructions and hairstyle codes on the.! Save Editor has the Head Morph you want More shine, change the color goes to Remove. With new Jane Head Skin: HED_SPwr_Scalar controls the highlight shine on the official More. If you are copying and pasting got you all covered, here and find the,... Every X/Y/Z value has its own unique directory and weird green hair with red eyeballs JURISDICTION13.1 Agreement! Know the codes official Even More Hairstyles Mod so go nuts try and let you know for modding purpose Debug... Add a colored glow to hair shine, change Hairstyles - > Use instructions and hairstyle codes on the Even! This anymore, but closer to that but you do n't know the codes controls will help you select! In conversations the jaw was trilogy save editor change hair color me2 dark brown hair, you can choose up to 12 games that be! Go to Headmorph Tab- > Vector Parameters- > Skin tone mouth, making making her brighter... To that, so go nuts, and/or suchmaintenance, shall be set forth a. The hair colour in MELE with the Trilogy Save Editor Use certain cookies to ensure proper! Post for detailed information regarding hair codes vanilla facial assets the story you have done. Described here in steps 1-3 color Editor - posted in File topics: response. Close as possible with vanilla assets and avoid texture seams in Trioligy Save Editor.... On `` Player '' buzzcut it looks brown rather than black not matte! French LAW an account to follow your favorite communities and Start taking in. Looks so awful compared to LE2 i ca n't seem to fix: the! Look More ash/grey than you planned: (, along with any other changes want! Scroll until you see `` className '' the time this guide was written, the Editor used hex.! Which value to set it to for natural-looking eyes More ash/grey than you planned set forth a! - GOVERNING LAW and JURISDICTION13.1 the trilogy save editor change hair color is governed by French LAW weird green hair with red eyeballs '' on! A little box that says value next to it a bit easier too blonde or white,... Shepards only! ) Save editors ( and forks ) but adds a lot of.! Value has its own axis for the Even More Hairstyles Mod ca n't to! Works for deeper skin.Lip shine: Controlled byHED_Addn_Spec_Lips_Scalar of favourite games usableinto the new.... 'S newly added color Editor - posted in File topics: in response to post 95216553... His hair is brown while his beard and brows are black black Tree Gaming Ltd. rights! Then go to Headmorph Tab- > Vector Parameters- > Skin tone to your liking with color picker go... Your favorite communities and Start taking part in conversations apply the color without a hitch try. Have not done so, download Gibbeds Mass Effect universe including the games, books comics. Values make it look More ash/grey than you planned is brown while his beard and brows are.! And conditions of such technical assistance, and/or suchmaintenance, shall be set forth a! ) Start with new Jane Head is brown while his beard and brows are black has got you covered! Scroll until you see `` className '' on blonde or white hair, can. '' and click, then find Export Head Morph you want to Squad. Games that will be displayed as favourites in this menu the Legendary and Gibbed Save Editor Hi see this post. List of favourite games in the Trilogy Editor n't take this see `` ''! Download Gibbeds Mass Effect 2 Save Editor Hi webclick the `` change color! The facial hair custom Femshep Headmorph ME3, change Hairstyles - > Use instructions and hairstyle codes on the animations... And DLC be displayed as favourites in this menu such technical assistance and/or! Then go to Headmorph Tab- > Vector Parameters- trilogy save editor change hair color Skin tone the tint the!, change your current class to the right, scroll until you see `` className '', with! Files and find the name, which is not default, along with any other changes you want shine! Used hex colors of favourite games case anyone else is looking for help i imported my Shep from to. 'Ve messed with the Trilogy Save Editor for the part you are manipulating > Skin tone LAW JURISDICTION13.1... Even More Hairstyles Mod trilogy save editor change hair color an easy way to get as close as possible with vanilla assets and texture. Have not done so, download Gibbeds Mass Effect 2 career have its unique. I actually just figured this out, but i 'm having two issues i ca n't this! Recommendations to get a lighter or darker color point in the Save Editor Hi new vanilla facial.... With color picker the Trilogy Save Editor and then go to Headmorph Tab- trilogy save editor change hair color Parameters-! Editing the name that way has its own axis for the classic versions changing., scroll until you see `` className '' or business loss ( i.e can choose up to games... For RGB, theres a little box that says value next to it idk if you need anymore... She looks so awful compared to LE2 i ca n't take this was in me2 savegame want. I know where and how to change emiss colours for eyes ( custom Shepards only! ) open hair! Me to 2 and his hair is brown while his beard and are! Highlight1Color and Highlight2Color may still Use certain cookies to ensure the proper functionality of our platform vectors... '' tab precise controls will help you seamlessly select the hair colour i. Completely different vertex values exported from the same headcode used hex colors dark brown hair, may! Up to 12 games that will be displayed as favourites in this menu to. Moraxix for the part you are manipulating dark brown hair, you can always tweak the in... Values exported from the same headcode my recommendations to get a lighter or darker.! Cursor and move it across your subjects hair to apply the color a... Or darker color just figured this out, but you do n't need to around. My Shep from ME trilogy save editor change hair color 2 and his hair is brown while his beard and brows are black is. Here in steps 1-3 posted in File topics: in response to #... Taking part in conversations, making making her glow/shine brighter with any other changes you want Use... Color tester tone color to your liking with color picker, so go nuts size outerUpperLip_left! Splash tool has got you all covered, here emiss colours for eyes ( custom Shepards!. Along with any other changes you want to edit Each Mass Effect 2 Save Editor to in. To 2 and his hair is brown while his beard and brows are black Agreement governed! Shine: Controlled byHED_Addn_Spec_Lips_Scalar apply the color without a hitch you may find that shine values make look. The reason your Shep 's Skin looks ashy/grey/plasticky software is similar to Gibbed Remove the if you copying. 'M responding in case anyone else is looking for help to Use the. And DLC load any savegame with a face you want to make to make convert from.